2016 · Methods Talk
Small Steps in the Dark
Continuous Prototyping
How can we test an original idea with a smaller production investment?
Prototyping as an ongoing process of discovery: from video, visual and paper prototypes to quick, playable experiments.
Approach
Keep building small prototypes and preserve the seed of an idea. Making and gathering feedback help determine which experiences are worth pursuing.
Ways to Build
The material explores video, visual, paper and quick playable prototypes, each suited to testing different questions.
Tools in Practice
The talk discusses tools and visual scripting approaches including Unity / Playmaker, UDK Kismet, UE4 Blueprint and CryEngine FlowGraph.
This page is an edited summary of the original material.
Source: Small Steps in the Dark: Continuous Prototyping, original presentation · Slides 3 and 5–9
Explore the related project ↗Source: Small Steps in the Dark: Continuous Prototyping, original presentation · Slides 3 and 5–9