Projects & Prototypes
Involvement: 2019–2022
Arena Breakout · Mobile & PC
Separate responsibilities, imagery, and design research for the mobile and PC projects.
Involvement: 2017–2019
Synced Awaken · Blue Game
Exploring squad cooperation and shooter prototypes, from Blue Game to Synced Awaken.
Involvement: 2017
Duel Tavern
From rules explored on a tabletop to an experience played on a screen.
Involvement: 2016
MEET
A toy-like world exploring how players can connect with another character through their actions.
Involvement: 2015
Dragon Flare
Game production after founding Solin Games.
Involvement: 2010–2014
Monster Hunter Online
Level design standards, content production and cross-functional collaboration.

Involvement: 2009
G-war Online
Core design and team leadership on a third-person shooter.

Involvement: 2008
Catch Louise
Early experience in level design and team leadership on a PC project.
Involvement: 2007
Top Spin 3 DS
Tennis game development for Nintendo DS.