Solin ZhangGame Designer
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INVOLVEMENT / 2008

Catch Louise

Early experience in level design and team leadership on a PC project.

JCC / Joycitychina Games · Lead Level DesignerCatch Louise
Catch Louise · Project cover

OVERVIEW

About the project

At JCC (Joycitychina Games), I worked on Catch Louise as lead level designer. This period marked the beginning of my team-management responsibilities, alongside designing platform-action gameplay and level experiences.

Promotional Artwork & Project Images

Local archives and 4Gamer coverage of G-Star 2008 ↗