INVOLVEMENT / 2008
Catch Louise
Early experience in level design and team leadership on a PC project.
JCC / Joycitychina Games · Lead Level DesignerCatch Louise

OVERVIEW
About the project
At JCC (Joycitychina Games), I worked on Catch Louise as lead level designer. This period marked the beginning of my team-management responsibilities, alongside designing platform-action gameplay and level experiences.

