Solin ZhangGame Designer
中文English
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Sep 14, 2015 · Production methods

Polish and Care: The Final Stretch of Game Quality

Discusses the boundaries of polish, presentation, experiential detail, and the quality standards developers set for their work.

The talk distinguishes polish from large-scale system redesign, then uses credits, sound, vibration, and environmental details to discuss how players perceive care. It closes with quality standards and self-directed effort beyond scheduled tasks.

All original presentation pages are included below. Text within images and video stills is unchanged. Titles and reading guides are translated into English; the full presentation text has not yet been translated.

Page directory · 13 pages
Polish and Care: The Final Stretch of Game Quality · Original page 1
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Source: Polish and Care: The Final Stretch of Game Quality (original presentation)
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